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th_ee_new_yea_s_wishes_fo_xbox [2026/04/25 01:29] – created hannabegg38th_ee_new_yea_s_wishes_fo_xbox [2026/04/25 01:48] (current) – created angeliajefferson
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-(Image: [[https://www.freepixels.com/class=|https://www.freepixels.com/class=]])Its in no way surprising that the mantra of "…but what do do?" or variations thereuponhas lingered over Sea of Thieves like a pungent-but-irremovable odorWhile there was always strong case that there’d already been fair amount of intrigue built up for what Rare — proper Rare that isnot Kinect Sports-shackled "Rare" — was cooking-up, prior to and since its reveal back at E3 2015 (which admittedly garnered somewhat of deflated "eeeeeehhhhhh" reaction from yours truly)details pertaining to its contentits progression, its finer details outside of an odd sample of footage and some rather unfunny plodding through voluntary player commentary, have been somewhat conservedFor what purpose though; after allyou and I both know Microsoft need all the good marketing they can get their hands on if they’re to give Xbox a reasonable chance in 2018.+(Image: [[http://www.imageafter.com/image.php?image=b8architecture_exteriors200.jpg&dl=1|http://www.imageafter.com/image.php?image=b8architecture_exteriors200.jpg&dl=1]])It'been a while since we've heard new details about Capybara's long-in-development dungeon crawler, hasn't it. I continue to maintain that the demos of Below that I've spent time with are some of the best gaming experiences I've had in quite some time, but we are getting to the point where it's hard not to wonder what the hold up isCapy is studio loaded with immensely talented people who take ton of pride in what they doand the hope here is that the final touches are being put into place. Below was originally set to be 2015 titleand Capy has gone into the portion of its development cycle where it falls completely silent until the final title is released. Now that it's 2016it would be wonderful to see a new trailer or two before a launch before March 31 of this yearLet's face it, if we go through another six months without hearing anything about Below, it's going to be hard to remind gamers why they should care about this wonderful title all over again.
  
-  +Ah yes, 2016 is here. We've finally gotten to the point in our planet's history where the current year almost sounds fictitious. Bad quips about how the number of years that have passed aside, 2016 is set to be a downright fascinating 366 days when it comes to video games (that's right, it's a leap year - here's to hoping you found this out from a gaming article). If there's one thing that there isn't enough of on the Internet every year, it's articles hoping for certain aspects of a new year to be wonderful. In honor of this, we're bringing you three wonderful wishes for each major gaming entity (PlayStation, Xbox, Nintendo and PC) over the next four days thatif true, might just make 2016 the best year for gaming yet. While the Xbox One is very much in second place, Microsoft'heavy consumer focus over the past year definitely has put the Xbox One in prime position to be a downright awesome console. 
-Sea of Thieves is an Xbox One and Windows 10 exclusive with no currently announced release windowthough it is part of Microsoft'Play Anywhere program Expect more information on Sea of Thieves in the months to c+Even though Rare Replay was one of the most pleasant surprises of 2015, it's been far too long since Rare has made a game that feels truly aligned with its original development vision. Yes, the masterminds of yesteryear have moved on from the heralded development studio, but when we got a glimpse of Rare's next project, it's hard not to feel that awesome blend of nostalgia and novelty that this UK-based developer seemed to capture so well.
  
    
-Logan: Yeah, as much as I enjoyed our mission together I really see this game as only being truly enjoyable if you have a crew to play withalso had some reservations with the combat in the game, but I understand that engaging in combat is by no means the main part of the experienceThankfully, _ Sea of Thieves _ played much better than I anticipated as the gameplay videos that I had watched up until our demo hadn’t sold me on the experie+For those who are excited about sailing the open seas, there looks to be plenty of hostile waters, as fellow players will attack and board players' ships in an effort to plunder and thieve their goodsThere will also be plenty of opportunities to fight AI enemies throughout the wo 
 +Imagine taking the spirit of adventure from The Goonies, combining it with the immersive shared world experience found in the game Journeyand transplant it to a pirate ship. The result is what Rare is attempting to create with their next major game [[https://seaofthievesfans.com/|Sea Of Thieves Walkthrough|Https://Seaofthievesfans.Com/]] of Thieves, which is a massive multiplayer pirate game . MMPG is not a recognized term in the gaming world, but it is basically what it sounds like. A group of friends get together on a pirate ship and do pirate things together. This can include exploring the seven seas, going on hunts for buried treasure, going to battle with other pirate ships, or just enjoying a rowdy booze cruise on the ship drinking and making music.
  
-  +This is certainly going to strike a lot of hardcore Mega Man fans the wrong waybut the past fourteen or so months have been pretty bad for Keiji InafuneFrom the change in Mighty No. 9's art-style to the failed Red Ash Kickstarter, which took place in the middle of the development of another partially crowd funded title, to the countless delays for the Mega Man spiritual successor, we've seen a member of video game royalty sully his good name a little bit. ReCore, the Armature Studios Xbox One exclusive that we actually know next to nothing aboutis yet another Inafune project, and the hope here is that it fits in with Microsoft's new consumer-first messaging. If ReCore turns out to be another slightly shady situation, it could be the beginning of the end for this once-powerful developer. The real hope here is that ReCore winds up being an incredible new IP for Microsoft to focus on going forward, as the Xbox platform won'be able to rake in that Halo cash forever.
-MoreoverMicrosoft also claims that 2016 will be even bigger for Xbox As we look ahead to the biggest games that are in store for Xbox gamers next year, it becomes apparent that the execs at Xbox aren'just blowing smoke. These five games in particular have caught our eye as Xbox One exclusives that have the most potent+
  
-  +Sea of Thieves is primarily about social interaction between the players in the shared world experience. Whether playing with real life friendsregular online gaming partners, or complete strangers, the goal is to interact and work together as a crewIn game ice breakers will be included to help strangers loosen up and bond with each other, an analogy that was given was it is like going to a pub to have a drink and meet new friends.
-The beta for Sea of Thieves happened recentlyand to not many people's surprisedataminers got a hold of the game's dataWhat perhaps was not expected is what they found hidden beneath the sea of c+
  
    
-After years of remastering their classic games, working on Kinect-only titles, and making Avatars, Rare is finally back with their biggest game since 2008. The game in question, [[https://seaofthievesfans.com/|Sea Of Thieves Story Guide|Https://Seaofthievesfans.Com/]] of Thieves , will allow players to carve out their own unique tales on the high seas with friends in a pirate-themed multiplayer adventure. Fans responded well to the E3 2015 Sea of Thieves trailer , so hopefully we see more of Rare's next game sooner rather than la +Sea of Thieves looks to be the latest in the plethora of new and upcoming shared-world games. The shared world concept is still fairly new for console gamers, and seems to pull together the best of role playing games and massive multiplayer online games into a full online world that gives players the opportunity to interact with each other, work together, and fight one another in an epic wo
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-Then there’s the workings and actual programming side of the ocean itself, particularly the many ways in which the waves crash and tumble against your ship. The textures and dynamicsthe way they sway to and fro, sending a once calm voyage into potentially risky affairs; I’ve plenty to say on this feature alone, so I’ll leave it at that for the time being. In terms of gameplay, wherein (least in the beta build) you can decide to go it alone, team up with another or join a party of four, Sea of Thieves is a hands-on, labor-focused experience, stripping away all hereditary comforts with the interface such as a mini-map or objective indicators alike in favor of more communicative and team-based, working together+
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-What Redditor m4rx hauled in from their dive into the Sea of Thieves data was pretty interesting. While many of the assets have yet to be decrypted, it turns out some the elements found were also present in the Pirate Legend video released previously by Rare. But there's also quite a lot m +
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-It's been a while since we've heard new details about Capybara's long-in-development dungeon crawler, hasn't it. I continue to maintain that the demos of Below that I've spent time with are some of the best gaming experiences I've had in quite some time, but we are getting to the point where it's hard not to wonder what the hold up is. Capy is a studio loaded with immensely talented people who take a ton of pride in what they do, and the hope here is that the final touches are being put into place. Below was originally set to be 2015 title, and Capy has gone into the portion of its development cycle where it falls completely silent until the final title is released. Now that it's 2016, it would be wonderful to see a new trailer or two before a launch before March 31 of this year. Let's face it, if we go through another six months without hearing anything about Below, it's going to be hard to remind gamers why they should care about this wonderful title all over again. +
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-Logan: That was honestly one of the funniest parts of this demo to me. Throwing your crewmates into a cannon and shooting them either onto an enemy ship or onto land is a nice little Rare-like touch to _ Sea of Thieves _ . Of course, because I was the one launching everyone out of the cannons, that meant that I had to swim to the island by mys +
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-Noah: To think, the four of us were sailing around the ocean, looking for islands with treasure, avoiding rocks, all while other pirate crews were out there in the blue beyond just waiting to plunder us. The game doesn’t make traversing the most beautifully rendered ocean I’ve ever seen easy either: you need each crew member to be controlling a different part of the ship. Someone needs to steeranother needs to watch for land from the crow’s nest, someone can man the cannons, and someone has to patch up the inevitable holes in the s+
  
th_ee_new_yea_s_wishes_fo_xbox.txt · Last modified: 2026/04/25 01:48 by angeliajefferson

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