The Philadelphia Fusion support line already looks to be a top-tier duo moving forward. Daniel "FunnyAstro" Hathaway is a dynamic main-support but Alarm stepped into the spotlight in Philadelphia and performed extremely well. He showed why he was a highly touted rookie coming out of contenders with near perfect Baptiste play that truly allowed Sado freedom to be aggressive. His Ana was clutch, too as he continuously hit big bio-nade after bio-nade. He is an early contender for "Rookie of the Ye Implement multiple seasonal events into a single battle pass, rewarding players for completing activities and levelling up their favourite heroes across both casual and competitive playlists. You could ensure that the most beloved skins are making a return on a frequent basis, much like seasonal events provided us with multiple chances to earn distinct skins on a yearly basis. Skins, sprays, emotes, voice lines, and other cosmetics could be brought into fray at w On the other hand, they could merely be small expansions of the Archives seasonal events where you traverse across bland environments doing battle with generic robots until the objective is reached. These events are... fine, but they aren’t that exciting, lacking the competitive edge of multiplayer that makes Overwatch so wonderfully thrilling to play. If a sequel does anything, it needs to overhaul how we engage with it over a long period of t Overwatch is capable of so much more, and I hope the sequel realises that. Characters and narrative are clearly the sequel’s focus, which is excellent, but the multiplayer foundation that defines it shouldn’t be neglected, especially when a few small changes could help it shine brighter than e However, Jeff Kaplan, the lead director of the Overwatch franchise, seemed to imply that there would be other heroes that would join the fight alongside this new duo. And, if rumors are true, we may know a little bit about t I can buy skins outright, but they used to be earned through chance, so the value of each skin is twisted in a way that the community is going to take a long time to reconcile. In reality is it no different to how things are done in games like Apex Legends or Fortnite , with the very best skins costing around $15-$20, but we were used to earning them in a much easier way, and thus it feels unfair. For someone like me with more skins than sense, I feel like a dragon sitting atop a mountain of gold unaware of how they stumbled across such riches. I’m serious, using the new values assigned to skins I think my account is worth thousands. Yet it’s also worthless. Blizzard needed to change its release model to make more money and get with the times, and there wasn’t really a way to do that without throwing a number at the end and making it free-to-play across all platforms. I don’t mind this direction at all, and think it will result in a much better game when all is said and done, but something about it does irk me. But with the release of [[https://overwatch2fans.com/|overwatch 2 story mode|https://overwatch2fans.com/]] 2 and its debut season less than two weeks away, we now have a concrete picture of how the experience will play out, as well as how much it differs from what came before. This isn’t a premium product anymore, but instead a free game that anyone can download, jump into, and have a reasonably good time without spending a penny. There’s a free version of the battle pass too, albeit with far fewer rewards and a focus on grinding things out over a prolonged period of time, but it’s there, and that kinda rules. As the years moved on and seasonal events began to repeat, I fell out of love with Overwatch. I returned following the surprise debut of Archives, which promised a more intricate delving into the lore behind my favourite operatives, but it was a surface level exploration of narrative elements that simply didn’t do enough. A few skins caught my eye, tempting me to indulge in free loot boxes and to grind for a couple alongside friends who returned for similar reas When Reiner pressed Kaplan for any more information of this hypothetical future heroes, Kaplan responded with a hilariously abrupt "no." __ This would seem to indicate that these new members of the Overwatch family may still be early in development and that designs have yet to be finalized. These silhouettes might also not belong to any future heroes and could just be placeholders for Was there any doubt that Corey would have a strong showing to kick off the Justice's 2020 season? He was possibly the best hitscan player in Stage Four of 2019 and continued that dominance in Philadelphia where he shined on both McCree and Widowmaker. Washington played the Fusion closer than the 3-1 scoreline might suggest and Corey was a big reason for that. There is no doubt he will continue to perform at a high le For that reason I know that Kiriko is right up my street, and I’ll be playing her with a passion when launch rolls around, but knowing that potential to experiment is no longer possible unless I decide to grind my life away or make an investment kinda sucks, and takes away the free cadence of content I’d grown used to with the first game. This may be the price to pay for no loot boxes and a modernised progression system, but this feels like a teething pain instead of the game Overwatch 2 really wants to be. Perhaps I’ll be proven wrong and the payoff will be worthwhile, but right now I’m not so sure.(Image: [[https://www.freepixels.com/class=|https://www.freepixels.com/class=]])