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        <description>At the time, Skyrim 's world felt alive and active, its combat- dragon fights in particular- felt natural and engaging, and its leveling system completely changed what everyone was used to in RPGs. In past Elder Scrolls games, players would choose a class at the beginning of the game or build a custom class. Skyrim 's levels were completely free-form, with players gaining proficiency in skills the more frequently they used them, unlocking perks in individual skill trees as they became more power…</description>
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        <description>(Image: https://static1.dualshockersimages.com/wordpress/wp-content/uploads/2025/02/avowed-best-early-game-weapons-1.jpg)Chanters are essentially the Eora setting's Bards, while Ciphers are akin to Dungeons and Dragons' Psionic classes. As such, Avowed already has a baseline for a class system to be implemented, but notably it appears to be more traditional than Oblivion at first glance. There's clearly some overlay in Avowed , based on the initial reveal trailer showing sword and magic, but tha…</description>
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