<?xml version="1.0" encoding="UTF-8"?>
<!-- generator="FeedCreator 1.8" -->
<?xml-stylesheet href="https://wiki.brewerideas.ca/lib/exe/css.php?s=feed" type="text/css"?>
<rdf:RDF
    xmlns="http://purl.org/rss/1.0/"
    xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"
    xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
    xmlns:dc="http://purl.org/dc/elements/1.1/">
    <channel rdf:about="https://wiki.brewerideas.ca/feed.php">
        <title>Brewer Spectrometer Wiki the_futu_e_of_fable_games</title>
        <description></description>
        <link>https://wiki.brewerideas.ca/</link>
        <image rdf:resource="https://wiki.brewerideas.ca/lib/tpl/dokuwiki/images/favicon.ico" />
       <dc:date>2026-04-18T18:37:06+00:00</dc:date>
        <items>
            <rdf:Seq>
                <rdf:li rdf:resource="https://wiki.brewerideas.ca/doku.php?id=the_futu_e_of_fable_games:online_potential&amp;rev=1776525611&amp;do=diff"/>
            </rdf:Seq>
        </items>
    </channel>
    <image rdf:about="https://wiki.brewerideas.ca/lib/tpl/dokuwiki/images/favicon.ico">
        <title>Brewer Spectrometer Wiki</title>
        <link>https://wiki.brewerideas.ca/</link>
        <url>https://wiki.brewerideas.ca/lib/tpl/dokuwiki/images/favicon.ico</url>
    </image>
    <item rdf:about="https://wiki.brewerideas.ca/doku.php?id=the_futu_e_of_fable_games:online_potential&amp;rev=1776525611&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-18T15:20:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_futu_e_of_fable_games:online_potential</title>
        <link>https://wiki.brewerideas.ca/doku.php?id=the_futu_e_of_fable_games:online_potential&amp;rev=1776525611&amp;do=diff</link>
        <description>The comment is an odd one as thus far, Fable Legends looks like it has a very direct approach to online play allowing you to set up games with friends, while both Journey and Dark Souls had more passive systems that limited interaction with other players. They were powerful multiplayer experiences though, and if Fable Legends can figure out a way to incorporate some of their elements into the game, it could be a great compliment the co-op heavy gamep</description>
    </item>
</rdf:RDF>
